How to play Cell Rush
Move toward your cursor, eat food and smaller cells, and use splitting and viruses to turn close fights in your favor.
Core controls
- Move: point with your mouse or drag on a touchscreen.
- Split: press Space to launch half of each eligible cell toward the cursor.
- Eject mass: hold W to fire small pieces of mass.
- Rush: hold Shift for an 18% speed boost. Rush burns 0.35% of current mass per second and requires at least 40 mass.
- Leave: press Escape or use the Menu button.
Growing and eating
Colored food increases your mass a little at a time. You can consume another player only when one of your cells is sufficiently larger and overlaps deeply enough. Larger cells move more slowly, so size creates both power and risk.
Splitting and recombining
Splitting gives you reach and speed, but spreads your mass across multiple pieces. Split cells have a cooldown before they can recombine. After the timer expires, guide the pieces together and they will overlap and merge smoothly.
Viruses
Green viruses burst cells that are large enough to consume them. At the 16-cell cap, a virus triggers an overload instead: the struck cell loses mass, sprays recoverable pieces and scatters the group. Ejected mass can feed a virus. The seven indicators show its charge; after enough feeding, the virus launches away from the final shot.
Game modes and lobbies
Classic is the original endless arena. Public matchmaking fills the busiest open Classic lobby before creating another one. Battle Royale fills a 20-cell match with players and bots, starts after a short countdown, closes the safe zone and ends within five minutes. Eliminated competitors can spectate, and friends who enter the room code after the match starts join as spectators until the round ends. Rift Control is a four-minute rotating control-point brawl. Every competitor starts at equal mass on a separate spawn slot, the mode contains no viruses, eliminated players respawn with their score, and strict mass limits prevent one giant from owning the round. Hold the active rift, collect pulse orbs and rotate when the objective moves.
Open Lobbies & private to pick a public room, join a code, or create a private room in the selected mode. Private rooms can be filled with bots or left player-only.
Accounts and skins
Guest play works immediately. Creating a Shring account preserves progression across sessions, works across Shring games and enables Google or email sign-in and recovery. Arena runs award coins and XP that can unlock cosmetic skins.
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